Level "Windy Tower (fixed)" (ID: 491) by Ray 'BLJ' Duck
A solution by AndyB (Time: 10.0s, Blocks used: 47)
A solution by Tom (Time: 10.0s, Blocks used: 26)
levelsbot Woah! @Tom
A solution by cf (Time: 10.0s, Blocks used: +21)
Original level design.
A solution by Tom (Time: 10.0s, Blocks used: +16)
levelsbot Nice. Even fewer blocks.
An even less stable tower!
Those green blocks really are springy
andy I think this one deserves a "proposed" tag.
ColonelFazackerley I have a vague policy of avoiding levels which require large numbers of blocks, except for extremes, because of poor performance on mobile. I'm sure I haven't stuck to that though.
andy Only needs 16. I am sure there are several in the game already that need more.
We could make it smaller, by reducing the height of the red zone and lowering the block.
ColonelFazackerley Fair. I'll add it, but it will probably need some fixing when we fix wind.
I think it might need more if wind was fixed. Anecdotally it felt like the top of the tower wasn't blown about as much as the bottom.
Edit: With some testing it looks like only the middle of the level experiences wind.
Tom That would explain why Pinny Windball behaves so weirdly
A solution by andycockers (Time: 10.0s, Blocks used: +55)
A solution by sbi (Time: 10.0s, Blocks used: +50)